AI Insights · Timothy · April 2022
Top 5 2D Anime Games in Africa Q1 2022
In Q1 2022, the top 5 2D anime games on a unified platform in Africa demonstrated varied performance in weekly downloads, revenue, and active users.
In Q1 2022, the top 5 2D anime games on a unified platform in Africa showcased diverse trends in their weekly downloads, revenue, and active user metrics. This data, sourced from Sensor Tower, provides a comprehensive look at the performance of these popular games.
Hero Wars: Alliance RPG from Nexters Global LTD exhibited fluctuating weekly revenue, peaking at around $19.9K in late December and experiencing a low of approximately $7.5K in late February. Weekly downloads varied significantly, with a notable spike to 125K in early March. Active users also saw a dramatic increase, reaching about 146K in early March before settling back to around 34K by the end of the quarter.
Lily Diary by SeyeonSoft Co., Ltd. experienced moderate weekly revenue, peaking at approximately $72 in early January. Weekly downloads surged to around 149K in mid-January but tapered off to about 12.9K by the end of March. Active users followed a similar pattern, peaking at 174K in mid-January and gradually decreasing to around 116K by the quarter's end.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw its weekly revenue fluctuate, with a high of around $3.5K in late December and a low of about $391 in early March. Weekly downloads decreased from 27K in late December to around 10K by early March. Active users remained relatively stable, hovering around the 100K mark throughout the quarter, reaching a peak of about 125K in late December.
Vlinder Princess: Dress Up Game by 丹 苏 had minimal weekly revenue, with occasional small spikes. Weekly downloads showed a steady increase, peaking at approximately 18K in late January. Active users also saw a rise, reaching about 33K in late January before stabilizing around 28K by the end of March.
Finally, Gacha Life from Lunime Inc. experienced modest weekly revenue, with occasional peaks. Weekly downloads remained relatively stable, averaging around 5.5K throughout the quarter. Active users showed a slight upward trend, maintaining around 45K to 48K during the period.
For more detailed insights and data on these and other apps, visit Sensor Tower.